2014-05-29

Some tweaks - Scrimmages show more details, pass success on medium and deep passes changed

Hi all,

While others struggle to consume alcohol in a proper way, I spent some time on this rainy bank holiday, and added some tweaks to the game engine...

On Scrimmage games, you will see some more text in the play by play. We added information to describe a bit better, why passes go incomplete, if interceptions "nearly" happen, what was done to the Defensive Line during the blocking...such things. We will enhance this during the next weeks. What's the goal? We think, it will give our managers a few more hints what they could do to enhance the abilities of their material on field - just to improve the game-play.

For Friendly game and Scrimmages the game engine will show a new version number. The background of this new version is simple: we improved the medium and deep pass-play a bit. But stay away from passing deep all game long, won't work!

Another improvement is just visual: on the general game-stats you will see the starting Offensive/Defensive players each team sent to the "pitch"...

At the same time we would like to remember you: there is a campaign ongoing for some advertising, with Credits waiting to payed back to the community. All you would have to do: spread the word. Find the rules in the post here: Click. Would be a shame if we cannot push the "Pay"-button...


Regards

Pete

2014-05-10

How about some advertising?

In the past weeks we were entering lots of discussion with many managers being involved, some in the forums, and some via PM.

How about you do some advertising for this game? Advertisement created by managers playing the game, are much more successful than advertisement we do directly.

Here is what we have to offer, and what are asking you for:

You post some nice story about RedZoneAction.org including a direct link to the game on a page, related to Football or not. You PM me/the game admins (Subject: Ad campaign) and tell the URL we can find your post.

Beware of using referral links, those don't count for the competition!

If this post on that other page is more than "hey, play it", we will add 1 point on our Advertisement counter. If the other page is not Facebook and not Google+ and not Twitter and not any other Social Network, we will double this amount. If the other page is related to American Football, we will double the points. This means, posting an ad on a Football-related page not being a social network gains 4 points, and posting the ad inside a Football group on Facebook will count for 2. A post on your Facebook wall counts 1. Only public accessible (without the need for login into the other page!) ads count, and we count each ad only once - so repeating the same post on the same channel is worth nothing, since we don't like to spam the web with RedZoneAction.org advertisements...

The language of your post doesn't matter, as long as we can translate it into English by using the Google Translator.

On May 31, 2014, at 8 pm servertime, we will check the counter, and pay the amount of Credits to each manager...

On top of that, we are running a lottery, and each advertising manager will enter the lottery, and possibly win a 3 months supporter account. You will have as many cards with your name in the lottery, as you posted advertisements...

So go out, and do your job now ;)

Thanks a lot to the many managers for posting me with your ideas and how to make more users addicted, and for maintain the number of users in the game, I appreciate it, really!

2014-05-04

Best Game of the year 2013

Earlier, we were able to pull the award "Best American Football Game of the Year", 3 times in a row...but things change!

For the very first time RedZoneAction.org, the Free to play American Football game on the web, won the title "Best Game of the Year". Usually, Soccer games, or even Formula 1 games receive awards of such a global category. But this time...

Thanks a lot for all your votes, fellow managers. We appreciate it!