2014-11-23

Season rollover done, welcome Season 15

Hello everybody,

Done!

With the new season there are a few changes on some modules:

1.) If you are going to fire a Coach, the Morale and Team chemistry hit will be the same as on replacing a Coach. It doesn't matter if the fired Coach is in his last season due retiring.

2.) Youth pulls will get one year older on the Season rollover as well. This means the hack of waiting with the Youth pull until the rollover finished is not useful anymore.

3.) From now on we will lock the game during the rollover, just to reduce the load on the server.

More to come...

2014-11-18

First Super Duper Elite League Bowl has a winner

One season ago we added another level on top of our league structure, the so called RedZoneAction.org Elite League. The very best of the best are eligible to play this league. This means the best 4 teams out of the 8 regions were battling for the crown.

We have a king: Congrats to Sanco, Manager and Head Coach of the Free Agent Mascots, who will take the hardware with him back home to Hungary.

Minden jót, és csak a legjobb neked és a csapatnak!

First Super Duper Elite League Bowl has a winner

One season ago we added another level on top of our league structure, the so called RedZoneAction.org Elite League. The very best of the best are eligible to play this league. This means the best 4 teams out of the 8 regions were battling for the crown.

We have a king: Congrats to Sanco, Manager and Head Coach of the Free Agent Mascots, who will take the hardware with him back home to Hungary.

Minden jót, és csak a legjobb neked és a csapatnak!

2014-11-16

Another one from the Change-log: Teams Hall of Fame

"The Teams Hall of Fame is allowing players to be selected even if they were fired or their contract was to be canceled, limited to season 12 and earlier."

This will solve the "rants" we have seen. Have fun while adding your players, even if you fired them...

Some Tweaks on the game-engine, and another suggested change came true

From the Changelog:

Gamengine V3.90 for Friendlies and Scrimmages:
-Tweak on yardage during fumble return
-Tweak on Pass Catch abilities for medium and long passes

So this means, you can test the new engine on Friendly Games and Scrimmages. We expect some less returned fumbles, and some more completed medium and deep passes

Added switch to force use of live engine for Scrimmages

You can control which engine version to use on Scrimmage games. This is what you asked for over and over, and finally itt was implemented.